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Boom Library Casual UI Construction Kit WAV

WAV | 24-bit / 192 kHz – 2,88 GB

休闲的声音,严肃的品质
通过我们精心制作的 UI 音效来吸引注意力,旨在愉悦和吸引人。 专为菜单导航、游戏玩法、奖励等而设计,涵盖任何休闲游戏、视频或移动体验的核心方面。 该集合被设置为首选声音库,将使您的用户界面声音设计变得快速而简单。 拖放并完成!

升级您的用户界面
CASUAL UI 涵盖了专为用户界面各个方面而设计的广泛声音,并为每次点击、滑动和点击带来了有趣的生命力。 这些高质量、多样化的声音共有 15 个类别,旨在成为您的 UI 声音基础,为您提供创建引人入胜的听觉景观所需的即时灵活性。

反馈声音
游戏和互动内容依靠声音来提供动作和信息的反馈。 这个休闲游戏音效库经过精心设计,旨在为您的 UI 构建积极且轻松的声音基础提供所需的一切。 从发现新游戏关卡的兴奋到实现重大里程碑,这些声音将用户互动转变为有趣、难忘的时刻,并让观众渴望更多。

从街机游戏到讲解视频
CASUAL UI 的声音从古怪、有趣到信息丰富,是一个宝库,旨在满足各种创意需求——从积极的视频到解释性内容等等——使其成为任何内容创作者的武器库中不可或缺的工具。

走向成功
该库的核心是用户界面 (UI) 的核心构建块,为开发人员提供听觉工具来设计直观、引人入胜的菜单,让玩家沉浸在游戏中,并制作令人满意的奖励系统。

魔法与机械的结合
CASUAL UI 摆脱了传统的街机色调和过于卡通化的效果,专注于一组令人眼花缭乱、闪闪发光的现代色调。 这个库中的短和中等长度的声音是卡通和魔法的混合,保持了接地气、平易近人的感觉。 每种声音,从轻微的扑通声到轻快的咔哒声,都将增强任何互动世界的反馈和乐趣。

 

这个图书馆有什么特别之处?
我们经常努力设计桌面和移动视频游戏的音效。 经过我们所有的工作时间,我们逐渐了解了一套休闲游戏声音需要什么,以便我们能够立即完成工作。 正是受此启发,我们制作了这个系列,现在我们与您分享这个首选休闲游戏音效库。 对于任何为移动平台设计 UI 的人来说,这是必备的。

 

兼容软件
这个 BOOM 生物声音库以 WAV 文件形式提供,这意味着您可以在任何可以处理此文件类型的软件中导入和使用它们。

嵌入丰富的元数据
为了向您提供尽可能最快、最简单的工作流程,所有文件都包含广泛的元数据,例如文件描述和关键字,以快速找到您正在寻找的声音。 元数据可以通过音频管理工具读取和处理。

 

CASUAL SOUND IN SERIOUS QUALITY
Capture the attention with our expertly created UI sound effects, designed to delight and engage. Crafted for menu navigation, gameplay, rewards, and more to cover the core aspects of any casual game, video, or mobile experience. This collection is set to be go-to pool of sounds and will make your user interface sound design quick and easy. Drag, drop, and finish!

UPGRADE YOU UI
CASUAL UI covers a wide spectrum of sounds specifically designed for every aspect of a user interface and brings a playful dose of life into every tap, swipe, and click. With 15 categories, these high-quality, diverse sounds are created to be your UI sound foundation, providing you with the immediate flexibility you need to create an engaging auditory landscape.

FEEDBACK SOUNDS
Gaming and interactive content rely on sound to give feedback for actions and information. This casual games sound effects library was curated to give everything you need to build a positive and easy-going sonic base for your UI. From the excitement of discovering new game levels to achieving major milestones, these sounds transform user interactions into fun, memorable moments and keep audiences eager for more.

FROM ARCADE GAMES TO EXPLAINER VIDEOS
With sounds that span from quirky and playful to neatly informative, CASUAL UI is a treasure trove designed to meet diverse creative needs – from positive videos to explainer content, and more – making it an indispensable tool in any content creator’s arsenal.

NAVIGATE TO SUCCESS
At the heart of this library are the core building blocks of the user interface (UI), providing developers with the auditory tools to design intuitive, engaging menus, immerse players in gameplay, and craft satisfying reward systems.

WHERE MAGIC MEETS MECHANICS
Stepping away from conventional arcade tones and overly cartoonish effects, CASUAL UI focuses on a modern set of tones that dazzle, sparkle, and shimmer. The short and medium-length sounds in this library are a mix of toons and magic that maintain a grounded, approachable feel. Each sound, from light plops to airy clicks, will enhance any interactive world’s feedback and fun.

WHAT’S SO SPECIAL ABOUT THIS LIBRARY?
We are often hard at work designing the sound FX of video games, both desktop and mobile. With all our hours of work, we’ve come to learn what’s needed in a set of casual game sounds so that we can turn our jobs in no time flat. It was from this that we were inspired to craft this collection, and we’re now sharing this go-to casual game sound effects library with you. This is a must-have for anyone who designs UI for mobile platforms.

COMPATIBLE SOFTWARE
This BOOM Library of creature sounds comes as WAV files, meaning you can import and work with them in any software that can handle this file type.

RICH METADATA EMBEDDED
To provide you with the fastest and easiest workflow possible, all files contain extensive metadata like file description & keywords to quickly find the sounds you’re looking for. Metadata can be read and processed by audio management tools.

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