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多合一动态处理插件 – ADPTR Audio-Plugin Alliance Sculpt v1.2.0 WIN

TCD | 20 March 2023 | 17 MB

下一代动态处理
ADPTR Audio 的 Sculpt 代表了动态和音调控制的未来。 Sculpt 专为主总线和群组总线而设计,可让您以其他处理器无法做到的方式彻底、干净地重塑您的声音。 它的核心是一个非常透明的“向上”压缩器,一个更传统的向下压缩器,以及强大的音调和瞬态“雕刻”部分。 用它来为母带和混音总线添加精炼修饰,或增强样本、主干和乐器组中的特定元素。

四个模块并行运行
Sculpt 建立在四个并行运行的动态模块之上。 Upward Compression 模块提供了一种罕见的旋转动态控制,具有更高的透明度,而高质量的 Downwards Compression 模块提供了更传统的动态控制。 独一无二的 Tone Sculpt 模块可强调或抑制音频的特定方面,而 Transient Sculpt 模块可操纵每个声音的开始,以精确控制其声音“包络”。 每个模块都有自己的静音、独奏和输出表,因此您可以看到和听到它们如何影响您的音频。

主色调操纵器
Sculpt 的每个模块都带有影响 Sculpt 分析信号方式的频率控制。 这些用作压缩器模块中的侧链 EQ 控件,用作 Tone Sculpt 模块中的音调平衡控件,以及用作 Transient Sculpt 模块中的瞬态选择控件。 Tone Sculpt 模块还包括一个音调平衡图,显示音轨的频率平衡,允许持续音调监控。 Sculpt 的美妙之处在于它不应用频率相关处理。 相反,它会在逐个样本的基础上影响您的输入增益,从而导致令人难以置信的透明结果。

无失真动态控制
Sculpt 使用最先进的包络检测算法 (EDA),模仿人类听到声音的方式,使其比传统的压缩器技术更灵敏。 EDA 以闪电般的精度检测声音的包络,使 Sculpt 能够无失真运行,即使在使用超快启动和释放设置处理复杂材料时也是如此。 使用 Sculpt 将轻度应用到重度侧链压缩,而无需再次担心失真。

实际有效的自动增益
大多数动态处理器的问题是它们在应用补偿增益时不会考虑感知响度,这意味着您通常会得到一个“电平匹配”的信号,该信号听起来比您的输入信号响亮或安静得多。 Sculpt 分析传入音频信号的完整频率响应并相应地调整其旋钮,使您能够进行准确的电平匹配 A/B 比较。 Sculpt 中包含的预设还会根据传入音频信号的动态进行自我调整,以便您可以听到它们的声音。

特征
• 透明地塑造各个音轨、总线和母带的动态、音调和瞬变。
•四个动态模块,包括向上压缩器/扩展器、向下压缩器/扩展器、音调平衡模块和瞬态处理器。
• 准确显示传入音频的音调平衡的音调平衡可视化工具。
•每个模块都带有低架和高架滤波器以及频谱倾斜均衡器。
•独立绕过每个模块的频段并缩放应用的处理以微调您的声音。
• 包络检测算法 (EDA) 可实现无失真处理,即使在处理复杂材料时也是如此。
• 高级自适应自动增益 (AAAG) 分析传入的音频并根据人类听到声音的方式准确应用补偿增益。
• 提供旁路控制、湿/干混音旋钮和中/侧处理选项的主混音器面板。
• 广泛的预设库可满足您材料的需要。

这个版本有什么新东西
版本 1.2.0(2023 年 3 月 16 日)
– 具有更高米分辨率的新精确模式
– 新的主输出仪表具有可调范围
– 新的单声道(1 进 1 出)通道配置支持
– 新的 Tone Sculpt 平滑参数
– 新的更多插件主题
– 新的 AAX 原生 Apple Silicon 支持
– 当鼠标光标在插件窗口之外时,模块控件现在被隐藏
– 修复了离线渲染时 FL Studio 延迟错误的问题

系统要求
Windows 7 或更新版本

 

Next generation dynamics processing
ADPTR Audio’s Sculpt represents the future of dynamic and tonal control. Designed for master and group buses, Sculpt lets you thoroughly and cleanly reshape your sounds in ways that other processors simply can’t. At its heart are a remarkably transparent “Upward” Compressor, a more traditional Downward Compressor, and powerful Tonal and Transient “Sculpt” sections. Use it to add refining touches to masters and mix buses, or to enhance specific elements inside of samples, stems and instrument groups.

Four modules running in parallel
Sculpt is built on top of four dynamic modules that run in parallel. The Upward Compression module offers an uncommon spin on dynamic control with greater transparency, while a high-quality Downwards Compression offers more conventional dynamic control. The one-of-a-kind Tone Sculpt module accentuates or suppresses specific aspects of your audio, while the Transient Sculpt module manipulates the onset of each sound for precise control over its sonic “envelope”. Each module has its own mute, solo and output meter so you can see and hear how they’re affecting your audio.

A master tone manipulator
Each of Sculpt’s modules come with frequency controls that affect the way Sculpt analyzes your signal. These function as sidechain EQ controls within the compressor modules, as tonal balance controls within the Tone Sculpt module, and as transient selection controls within the Transient Sculpt module. The Tone Sculpt module also includes a tonal balance graph that displays the frequency balance of tracks, allowing for constant tone monitoring. The beauty of Sculpt is that it doesn’t apply frequency-dependent processing. Instead, it affects the gain of your input on a sample-by-sample basis, which leads to unbelievably transparent results.

Distortion-free dynamics control
Sculpt uses a state-of-the-art Envelope Detection Algorithm (EDA) that mimics the way humans hear sounds, making it more responsive than conventional compressor technology. EDA detects the envelope of sounds with lightning-fast precision, allowing Sculpt to operate distortion-free, even when processing complex material using super-fast attack and release settings. Use Sculpt to apply light to heavy sidechain compression without worrying about distortion ever again.

Auto-Gain that actually works
The issue with most dynamics processors is that they don’t take perceived loudness into account when applying makeup gain, meaning you often end up with a “level matched” signal that sounds much louder or quieter than your input signal. Sculpt analyzes the full frequency response of your incoming audio signal and adjusts its knobs accordingly, allowing you to make accurate level-matched A/B comparisons. The presets included with Sculpt also adapt themselves based on the dynamics of your incoming audio signal so that you can hear how they’re intended to sound.

FEATURES
•Transparently shape the dynamics, tone, and transients of individual tracks, busses, and masters.
•Four dynamics modules that include an upwards compressor/expander, downwards compressor/expander, tonal balance module, and a transient processor.
•A Tonal Balance Visualizer that accurately displays the tonal balance of incoming audio.
•Each module comes with low and high-shelf filters and a Spectrum Tilt EQ.
•Independently bypass each module’s bands and scale the processing applied to fine-tune your sound.
•An Envelope Detection Algorithm (EDA) that results in distortion-free processing, even when processing complex material.
•Advanced Adaptive Auto Gain (AAAG) analyzes incoming audio and accurately applies makeup gain based on the way humans hear sound.
•A Master Mixer Panel that provides a bypass control, wet/dry mix knob, and mid/side processing options.
•An extensive library of presets that adapt to meet the needs of your material.

Whats new in this version
Version 1.2.0 (Mar 16, 2023)
– NEW Precision Mode with higher meter resolution
– NEW Master output meters have adjustable range
– NEW Mono (1 in 1 out) channel configuration support
– NEW Tone Sculpt smoothing param
– NEW More Plugin Themes
– NEW AAX Native Apple Silicon support
– Module controls are now hidden when mouse cursor is outside the plugin Window
– Fixed bug in FL Studio latency error when offline rendering

System Requirements
Windows 7 or newer

Homepage

https://anonymz.com/…ptr_sculpt.html

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