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古代乐器 Silence+Other Sounds Maleventum Pompeii KONTAKT

KONTAKT – 6,32 GB

庞贝古城-古罗马的号角和鼓
我们与制作人和古代乐器专家Francesco Landucci合作,在意大利Cecina考古遗址的原始罗马水箱环境中录制了大量的号角和鼓。

大多数乐器都使用了近距离和室内麦克风,以提供从更亲密,呼吸的声音到更令人回味的声音的混合/切换的灵活性。

Maleventum Pompeii以以下原始乐器为特色:
-角:Roman Cornu, Lituus, Roman Tuba, Aulos,各种大小和类型的山羊动物角
-长笛、哨子及泛笛(笛琴)
鼓和打击乐器:Timpana, Tintinnabula, Crotala, Sistrum
-武器:剑,矛,金属,头盔

凭借15精心制作的Kontakt乐器,Maleventum Pompeii允许广泛的作曲可能性,从可演奏的独奏号角乐器到唤起号角层,从战争号角声音设计乐器到短语,打击循环和一次射击。

根据广受好评的Maleventum 1和Maleventum 2的概念和传统,Maleventum Pompeii的乐器立即唤起古代战场的场景,庄严的异教徒仪式,声音调色板从北方的粘硬颜色到地中海的温暖土地。

Maleventum Pompeii是为电视,电影,游戏作曲家和声音设计师寻找一种基于稀有和精心录制的号角和鼓乐器的乐器,立即设置一个“黑暗时代”和“古老”的情绪。它特别适合史诗类型,特别是关于奇幻和黑暗时代的电影,但它的多功能性使它也适用于后恐怖,惊悚,电子和环境音乐。

角层(mpe兼容)
牛角层是可播放的,MPE兼容的仪器,它结合了4个不同的喇叭,长笛和设计层从总共79个可用的声音。每个层都可以通过直观的GUI独立编辑(音量,Pan,音量信封,过滤器和LFO)。

通过使用直观的地图面板,可以快速分配控制参数到任何MIDI通道,甚至配置仪器的MPE。人声层具有基于24 ir的卷积混响部分,包括声学混响,数字混响和实验混响。

号角制造者
Maleventum Pompeii中的2个战争号角生成器是声音设计工具,允许您创建自己的可播放的战争号角声音。它基于3个角层(2个有机层+ 1个设计层)的堆叠,您可以独立组合和操作。

通过设置关闭/房间麦克风的平衡和释放时间,战争号角建设者可以产生一个几乎无穷无尽的声音组合。

独奏乐器
Maleventum Pompeii有4个独奏乐器:Aulos(无人机层和独奏,不同的模型),Lituus仪式独奏和罗马大号,提供不同的发音和连奏选项。

设计的喇叭和有机短语
这两个SFX喇叭作为短语乐器是基于一个镜头样本播放器,从残酷的,低端的战争呼叫丰富和复杂的短语。短语乐器包括:
——罗曼·科努
——Aulos
– – – – – -长笛
——功能
-排箫(笛筒)

所有这些仪器都具有对任何参数(音量,音调,低通滤波器,高通滤波器,LFO和音量包络,直/反向播放)的单样本控制,加上使用“设置全局控制”窗口来全局控制任何参数的可能性。

打击循环&一枪
打击乐环乐器分为大鼓环(Timpana),小打击乐和震动器式环(Crotala, Tintinnabula, Sistrum)和武器环(矛,剑,盾,链等)。三个打击层可以以多种方式组合,创造出有趣的节奏组合,并立即唤起古代战鼓的声音。

打击乐器是基于一个类似的结构(大鼓,小鼓和武器)。大鼓是多采样的(速度),而其他鼓是简单的单采样。

 

需要完整版本的Kontakt 6.6.1(或以上)!

 

MALEVENTUM POMPEII – Horns and Drums of ancient Rome
We have collaborated with producer and ancient instruments expert Francesco Landucci to record a vast array of horns and drums in an original Roman water cistern environment, at the archeological site of Cecina Italy.

Most of the instruments have been captured with both close and room microphones, to provide the flexibility to blend/switch from a more intimate, breathy sound to a more evocative one.

Maleventum Pompeii features the following original instruments:
– Horns : Roman Cornu, Lituus, Roman Tuba, Aulos, goat animal horns of various sizes and typologies
– Flutes , whistles and pan-flutes (syrinx)
– Drums & Percussions: Timpana, Tintinnabula, Crotala, Sistrum
– Weapons : swords, spears, metals, helmets

With the 15 meticulously crafted Kontakt instruments, Maleventum Pompeii allows a wide range of composition possibilities, from playable solo horns instruments to evocative horns layers, from war horns sound design instruments to phrases, percussion loops and one-shots.

Following the concept and tradition of the acclaimed Maleventum 1 and Maleventum 2, the instruments in Maleventum Pompeii instantly evoke scenes of ancient battlefields, solemn pagan rituals, with a sonic palette ranging from the gelid colors of the norths to the warm lands of the Mediterraneum.

Maleventum Pompeii is for TV, film , game composers and sound designers looking for a one of a kind instrument based on rare and meticulously recorded horns and drums instruments , to immediately set a ‘dark age’ and ‘ancient’ mood. It fits particularly well the epic genre, with specific regard to fantasy and dark age movies, but its versatility makes it useful also for post-horror, thriller, electronic and ambient music.

HORNS LAYERS (MPE COMPATIBLE)

Horns Layers is playable, MPE compatible instrument which combines 4 different horns, flutes and designed layers from a total of 79 available voices. Each layer can be edited independently (Volume, Pan, Volume Envelope, Filters and LFO) via the intuitive GUI.

By using the intuitive Map panel, it is possible to quickly assign the control parameters to any MIDI Channel, and even configure the instrument for MPE. Vocal Layers feature a Convolution Reverb section based on 24 IRs, including Acoustic Reverbs, Digital Reverbs and Experimental Reverbs.

WAR HORNS BUILDERS

The 2 War Horn builders in Maleventum Pompeii are sound design instruments that allow you to create your own playable war horns sounds. It’s based on a stack of 3 horn layers (2 organic + 1 designed) that you can combine and manipulate independently.

By setting the close/room microphones balance and the release time, the War Horn Builders can generate a virtually endless combination of sounds.

SOLO INSTRUMENTS

Maleventum Pompeii features 4 solo instruments: Aulos (drone layers & solo, different models), Lituus Ritual Solo and Roman Tuba, offering different articulations and legato options.

DESIGNED HORNS & ORGANIC PHRASES

Both the SFX horns as the phrases instruments are based on a one shot sample player , ranging from brutal, low-end war calls to rich and intricate phrases. The phrases instruments include:
– Roman Cornu
– Aulos
– Flutes
– Whistles
– Pan Flute (syrinx)

All these instruments feature a per-sample control on any parameter (Volume, Pitch, Low Pass Filter, High Pass Filter, LFO and Volume Envelope, Straight/Reverse play), plus the possibility to globally control any parameter by using the ‘Set Global Controls’ window.

PERCUSSION LOOPS & ONE SHOTS

The Percussion Loops instruments is divided in big drums Loops (Timpana), small percussion & shaker-esque loops (Crotala, Tintinnabula, Sistrum) and Weapons Loops (spears, swords, shields, chains etc). The three percussive layers can be combined in many ways to create interesting rhythmic combinations and instantly evoke the sound of ancient war drums.

The Percussion One Shots instrument is based on a similar structure (Big Drums, Small Drums and Weapons). The big drums are multi-sampled (velocity), whereas the others are simple one-shots.

Requires the FULL version of Kontakt 6.6.1 (or above)!

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