WAV | 24位/ 96 kHz – 1,23 GB
一个无与伦比的第二次世界大战火器图书馆
带您的第二次世界大战主题的游戏和电影到下一个水平与这个最大的第二次世界大战火器库。它以最现代的技术以极高的质量记录,包括来自臭名昭著的冲突各方的武器。
包含25个著名的第二次世界大战火器,从第一支突击步枪到手枪的设计仍然在使用,这个包有第二次世界大战时期最重要的武器。无论是镜头还是机械音效,它都是任何专注于20世纪中期战斗的电影和互动媒体音效设计的必备元素。
大量的收藏
与25最著名的第二次世界大战火器,如MG42和M1加兰德,这个图书馆呈现在惊人的清晰的细节和特征。与设计包,我们进一步为您创造完美的,随时可用的声音。
3组镜头
每个镜头都设计和处理了三种风格,以引出不同的使用场景。
机械:射击时的特写音效;镜头轻而微妙,尾巴短
-现代:精确而强大的长尾,完美的现代第一人称射击游戏
-冲孔:设计为一个额外的影响和稳健的性格
真正的拖放
我们设计的声音总是精心制作与真正的拖放使用的头脑。有了设计好的枪械力学来完成射击的声音轮廓,你可以放心地在你需要的地方添加这些声音,而不需要任何额外的修改。结合建设工具包添加任何额外的字符或效果,这是一个真正强大的武器工具箱的声音。
我们所记录的
我们寻找了一个录音地点,这将是完美的,真正令人惊叹的火器混响尾巴,这不仅使射击听起来自然更大,但也保持足够灵活的室内使用或放置在其他任何地方。我们带着一排冲锋枪、轻机枪、手枪和步枪,爬上山坡,开始射击。
对于每一种火器,我们都包含了处理声音,如拾取,重新装填,点燃和干火。
是什么让第二次世界大战的火器如此特别?
随着时间的推移,真正的二战时期武器发出的声音越来越难找到。我们只处理这一时期生产的正品武器,没有后来的复制品。
30-CHANNEL多声道的
《第二次世界大战火器》是用30个声道的麦克风录制的。这种广泛的定位可以让你将射手放置在任何你想要的位置。30个单独的通道只包含在Construction Kit中。在设计版中,我们通过使用30声道阵列的不同组合,创建了各种不同风格的预先设计的声音。
按你想要的方式塑造声音
有了所有这些通道选项,使用你的DAW,你可以完全按照你想要的方式混合不同的麦克风,以实现你想要的声音。例如:你是否需要更机械的声音?只需要举起连接在射手扳机、手腕或衣领上的麦克风。需要更远的距离?森海塞尔AMBEO VR麦克风从100米外捕捉到了声音。这种设置为您的声音设计提供了终极定制级别。
兼容的软件
这个BOOM生物声音库以WAV文件的形式出现,这意味着你可以在任何可以处理这种文件类型的软件中导入并使用它们。
丰富的元数据嵌入
为您提供最快和最简单的工作流程,所有文件都包含广泛的元数据,如文件描述和关键字,以快速找到您正在寻找的声音。元数据可以通过音频管理工具读取和处理。
主页
https://www.boomlibrary.com/sound-effects/world-war-ii-firearms/
WAV | 24-bit / 96 kHz – 1,23 GB
AN UNRIVALED WORLD WAR II FIREARMS LIBRARY
Bring your World War II-themed games and movies to the next level with this biggest-ever World War II firearms library. Recorded at an extraordinarily high quality with the most modern techniques, it includes weapons from all sides of the infamous conflict.
Containing 25 renowned World War II firearms, from the first assault rifle to pistols with designs still in use, this pack has the most important weapons of the Second World War period. With both shots and mechanical sounds, it is an absolute must for any sound design for movies and interactive media focused on mid-20th century combat.
A MASSIVE COLLECTION
With 25 of the most well-known World War II firearms, like the MG42 and the M1 Garand, this library is presented in stunningly crisp detail and character. With the Designed pack we went even further in creating for you the perfect, ready-to-use sounds.
3 SETS OF SHOTS
Each shot was designed and processed with three styles to coax out different use-scenarios.
– Mechanical: Close-up sounds a gun makes when firing; shots are light and subtle with short tails
– Modern: Precise and powerful with long tails, perfect for the modern first-person-shooter game
– Punch: Designed for an extra impact and robust character
TRUE DRAG-AND-DROP
Our Designed sounds are always crafted with true drag-and-drop use in mind. With the designed gun mechanics completing the sonic profile of the shot, you can rest assured these sounds can be added where you need them without any additional need for revising. Combined with the Construction Kit to add any extra character or effects, this is a truly powerful toolbox of weapons sounds to have.
WHAT WE RECORDED
We scouted for a recording location that would be perfect for truly astounding firearm reverb tails, which not only make the shot sound naturally bigger, but also keeps it flexible enough for indoor use or to place it anywhere else. With an array of sub machine guns, light machine guns, pistols, and rifles, we hauled up the hillside and began shooting.
For every firearm, we’ve included handling sounds such as pickups, reloads, cocking, and dryfire.
WHAT MAKES WORLD WAR II FIREARMS SPECIAL?
As time advances, sounds from truly genuine weapons of the World War II-era are becoming increasingly hard to find. We handled only authentic weapons made during the period, and no later reproductions.
30-CHANNEL MULTITRACK
WORLD WAR II FIREARMS was recorded with a 30-channel microphone setup. This extensive positioning allows you to place your shooter virtually anywhere you want in relation to the gunshot. The 30 separate channels are only included in the Construction Kit. In the Designed edition, we created pre-designed sounds in various different styles by using different combinations of the 30-channel array.
SHAPE THE SOUND THE WAY YOU WANT
With all these channel options, using your DAW you can mix the different microphones exactly the way you want to achieve exactly the sound you are after. For example: Do you need a more mechanical sound? Simply boost the mic that was attached to the shooter’s trigger, wrist, or collar. Need something with more distance? The Sennheiser AMBEO VR Mic captured the sound from 100 meters away. This setup provides for the ultimate level of customization in your sound design.
COMPATIBLE SOFTWARE
This BOOM Library of creature sounds comes as WAV files, meaning you can import and work with them in any software that can handle this file type.
RICH METADATA EMBEDDED
To provide you with the fastest and easiest workflow possible, all files contain extensive metadata like file description & keywords to quickly find the sounds you’re looking for. Metadata can be read and processed by audio management tools.
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